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Rise of the Floodborn Singles In Stock!

After a mad dash of cracking, sorting, and typing, Kingwood Hobbies is proud to present our initial offering of Rise of the Floodborn singles! If you’re looking for those few cards to flesh out your deck, check here, and we might have them for you.

In addition to looking up what you know you need, check out our search function that allows you to look up cards by what they do. Need to see what direct banishment cards exist? There’s a button for that. Looking for ways to gain Lore directly without having to Quest? Also a button.

When you’re ready, head over to our Singles section below and take a peek.


All prices are based on TCGPlayer Market Pricing. Prices will be adjusted before every weekend.

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Rise of the Floodborn is Here!

On the heels of the red-hot release of Disney’s Lorcana with its first set, The First Chapter, Lorcana’s second set is ready to tear up the card scene. Featuring all-new characters and abilities spanning Disney’s entire property line, these are the cards you want to either sharpen your current decks or build entirely new ones.

After the debacle of the first set’s supply issues, we here at Kingwood Hobbies took a more measured approach to our sales of the new set. Instead of taking preorders based on what we asked for, we’ve waited until we know exactly what we’re getting before we accept any money. Rest assured that anything you order from us this time around is definitely going to ship to you. Lorcana is in stock and shipping as of Wednesday, 11/15. Get your orders in now to get them out the door quickly.

Here’s what we have for you.


The backbone of the game. Booster packs.
Jump straight to playing with Starter Decks.
The uber-anticipated D100 Collector’s Edition
The ever-popular Illumineer’s Trove.


New card sleeves featuring Mulan and Sisu.
New playmats featuring Winnie the Pooh and Beast.
New deck boxes featuring Mulan and Sisu.

Additional Information

Singles should be available this weekend. We just need some time to get them organized and listed for you.

I know pricing is a bit more than it was for the original launch, but that cannot be helped. For every regular player I was able to get the cards into the hands of to get started, ten more scalpers picked us clean so they could sell at a markup. I’ve tried bridging the two so that it’s expensive enough to make it not worth the scalpers’ time, but still less than what you would have to spend on the open market.

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Lorcana Restock!

While there is no new word on booster pack restocks, I have managed to secure a cache of starter decks to get everyone playing! These were purchased considerably over even MSRP, so the price reflects that, but at least they’re here if you need something to get started playing.

I have all three starters available, both with and without boosters. If you’re unfamiliar with what that means, the normal starters that ship from the factory include the 60-card starter deck you can crack and immediately shuffle up and play. They also contain a single booster pack to show you what’s possible with the game, and to get your collection started. Since booster packs are hot gold right now, some people are selling the starter deck with just the deck and no included booster. I have a smaller amount of those, but they may be right for you if you’re looking for a lower-cost way of getting into the game. Whatever your needs, click the links below to pick up some Lorcana starter goodness today!

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New Decks to the SolForge Fusion Deck Market

Well, the computer crashed, and I lost all of my writeups for this week’s decks. That sucks.

As always, we have the Build-Your-Own-Booster option where you can choose one of each faction from our $4.99 tier of decks for only $14.99.

12 new decks for the Deck Market this week. I decided to do one booster of each set (Kickstarter, Alpha, Whitefang).

Highlights from this week’s newcomers

Betrayer Necromancer (Soothing) + Swampmoss Lurker in The Feasting Gemheart Bears

A tremendous amount of self-destruction synergy in The Cile Gladiators

Apocymancer/Sonic Burst in The Lecturing Engines Tinkerers

Botanimate/Generous Lifegain/Lots of Stealth in The Still Eating Ciege Apes

A potential four-card play with Chaining Invokist/Lightning Brand in The Winking Sparkweaver Collectors

Duplication Dome and Crux Cobalt in Allies of Allomancer of Goggle

All the greatest Tempys hits of Alpha in Everflame Phoenix/Scorchmane Dragone/Storm Caller/Thundersaur/Turnabout and more in NoLuckGiven’s Sailors

Infinite Zombies with the triple Necrotic The Burying Ariadne Puppetmasters

Steeleye Researcher + 3 minion generators in The Piloting Greatest Thail Pack

Five Lifegain cards (good ones) + excellent removal in The Sheltering Spitters Boars

Stompede + 3 Dinos/Elementalist Ritual + Elementals/Fireheart Idol in The Grating Frostspeaker Sorcerers

Devouring/Horrific/Evil Lab + 2 scientists/Runescarred Pit in The Whips of Cackling

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Lorcana Updates

We have a few new updates for you guys on our Lorcana cards.

  • We’ve found some stock of Starter Decks, albeit without the extra pack in them. These are listed in the Sealed Products section. If these are interesting to you, check them out quickly. Most of what has just been added is already gone.
  • Our Singles Section is now a fully functional search tool. Even if you’re not interested in picking up the cards, feel free to use the site to filter cards on every facet imaginable. Want to know which Steel cards from The First Chapter have a Lore of 2, Classification of Alien, and Cost of 3? You can now find all that and more in our Singles Section.


  • Finally, Common and Uncommon sets are live. Now, you can save a bit on filling out your collection quickly by picking up one of each common or uncommon all at once. Again, like everything else, supplies are extremely limited.
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Lorcana Product Availability

As those of you interested in Disney’s Lorcana are aware, there have been significant issues obtaining product for the game now that it has launched. Our original allotment of products was snapped up instantly because of both availability and the fact that I insist on selling ours at MSRP rather than the tremendous markup seen on the secondary market.

In an attempt to help our customers play the game, I am continually working to find new sources of product. As I find new troves (get it!?) of product I will be listing them on the site. Where I am able to, I will continue listing products at MSRP, but, unfortunately, I am also having to pay well above what I normally pay to get some of this. In those instances, prices on our site will be marked up over MSRP a similar amount to what our normal markup is.

If you are not interested in purchasing a Lorcana product over MSRP, I completely understand. Hang tight, and we will get those back in stock as quickly as we can.

Also, we have started picking up individual cards to resell as well. We are currently ingesting those into our inventory system, so expect to see competitively priced Lorcana cards very soon.

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Rogue-class Starfighter Announced for X-Wing!

Hot on the heels of the Razor Crest and Gauntlet Fighter, AMG has announced the Rogue-class Starfighter as the next X-Wing expansion. I will let AMG explain, and, when you’re ready, click anywhere in here to preorder yours!

Used by the dreaded MagnaGuards of General Grievous, the Rogue-class Starfighter is known for its powerful engines and devastating laser cannons, making it a powerful asset to any Separatist fleet. However, it is also a craft used by bounty hunters, including the intimidating Cad Bane, who’s customized Xanadu Blood is equipped with a cloaking device and overtuned main weapons which unleash devastating barrages upon anyone caught in the crosshairs.

The Rogue-class Starfighter Expansion Pack contains everything you need to add two Rogue-class Starfighters to your Separatist or Scum and Villainy squadrons, including a beautifully painted miniature in the traditional Magnaguard color scheme, and another in the distinctive scheme of Xanadu Blood, the personal ship of notorious bounty hunter Cad Bane. The expansion also has four maneuver dials (two for each faction), and an assortment of tokens. Additionally, thirteen ship cards let you choose the pilots who fly this iconic starfighter into battle and seventeen upgrade cards invite you to customize your ship to fit your strategy.
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It’s Time for a Make Good

TL;DR at the bottom.

Traditionally, Destiny playsets have consisted of two cards, and, if applicable, two dice. With the advent of cards like TIE Fighter and Double Down that traditional idea of a playset broke down a little. You definitely wanted four copies of TIE Fighter, but does the existence of Double Down mean you need three copies of every card in Across the Galaxy to have a full ‘playset’? Furthermore, does that mean your previous playset of Awakenings was invalid now that you can run three copies of everything? What was once a hard and fast rule became much murkier.

Enter ARH. With Across the Galaxy breaking the seal on what a playset means, and then Covert Missions blowing the lid off with elite non-unique characters, design space was wide open for new sets to require varying numbers of dice and cards.

As a completionist collector myself, it would drive me insane to buy a ‘complete playset’ and find myself in a position where I was missing something I needed. Being my own toughest customer, I decided that I was going to do right by you guys and make sure no one was in a position where they needed a card or die and it was not to be found in my product. To that end, professional printings of ARH sets have come with some weird numbers of cards and dice from the beginning. I sit down at the release of every new set and try to come up with all the ways you would need different numbers of dice and cards. Outland TIE Fighter? You get four copies and four dice. Rebel Pilot? I can’t imagine anyone wanting to sleeve up a deck with three elite, but you do you. Three cards and six dice are there if you want them. Combinations of cards, too. Form Drills letting you add more Moves to your deck? Let’s get some extra Move cards in there for you.

Where does it end, though? Should I really raise the cost for every customer so that I can include an extra Purge Trooper die with the High Stakes set simply because Dark Dispatch exists? Should Redemption have cost $60 more so that I could give everyone a bunch of X-Wings to run with Admiral Ackbar? That hardly seems fair.

After some brainstorming, I came up with a system of rules to govern how I would handle varying numbers of cards required to make a true playset.

  1. The base set will come with enough copies of every card and die that might be required for you to create and use any single deck you’d like, based on the cards in that set. Outland TIE Fighter comes with four copies. Nightsister Acolyte comes with three cards and six dice. This intraset limit keeps me from having to consider an ever expanding number of options with newly released cards. Some new Double Down-style card will not force me to include cards from previous sets, nor will it echo down through all of the following sets.
  2. Any cards or dice from other sets that are referenced on cards in this set will be included in what I called the ‘Extras‘ for that set. Not everyone needs Clone Trooper and Rebel Engineer dice for their Bad Batch, so I won’t make them pay for it. If you do need them, however, I have a product for you.

These rules worked really well until High Stakes was released. For the first time, my rules put me in a position where I would include fewer than two dice for some cards. In that set, there was no way you would be able to use more than one copy of a unique support die at a time, even if you had two in your deck. There simply wasn’t an actual use case scenario, based exclusively on High Stakes cards, where you would ever need more than one copy of the dice for Millennium Falcon, R2-D2, and other cards. I really did agonize over the decision on what to do about it. In the end, I made the choice that I would adhere to rules 1 and 2 above and include a single copy of the die in the base set, and the second copy of the die in the Extras set.

This was the wrong decision.

What seemed like a great application of my rules failed when met with the realities of playing Destiny. At first, it was just the ick factor. Despite having a way for people to fully flesh out their playsets with a collectible number of dice, I felt like I was generating disappointment in my customers when they cracked their Kingwood Hobbies set and discovered fewer dice than they expected. Based on that, and that alone, I changed my policy going forward.

  1. Added a Rule 1B to my playset rules. All cards will come with at least one die for each copy of the card included.
  2. Future copies of the High Stakes set will come with a second copy of all the unique support dice.

Both of these updates to my policy have already been implemented. Updated High Stakes sets have begun shipping to customers, and all copies of Unlikely Heroes come with at least one die for every card in the set.

I’d already announced this, although a bit less eloquently, before the release of Unlikely Heroes. What’s new is what happened at the first IRL Destiny tournament using Kingwood Hobbies-printed cards and dice. Specifically, there was at least one situation where Data Heist stole a unique card that was already in play, leaving the game with a copy of that card on each side of the table, but only one die between them.

That made me sick. I love this game and never want decisions I make to keep people from enjoying it to its fullest. To rectify this I’m offering free dice to anyone who didn’t receive enough the first time around. If you purchased your High Stakes printing from me and only received one of each unique support die, simply mention it during your next order and I will include one already-stickered copy each of Xanadu Blood, Millennium Falcon, R2-D2, Wedge’s X-Wing, Razor Crest, and C-3PO with your order.

TL;DR: High Stakes was missing a few dice based on a bad decision from me. This has already been corrected for new High Stakes set printing purchases as well as all sets going forward. If you got one of these sets that were missing dice, mention it in your next order and they will be included for free.